Stacking the Shelves is hosted by Tynga’s Reviews and is all about sharing the books you are adding to your bookshelf, be it the physical one or your digital one!
This is the second part of this weeks Stacking the Shelves I'm going to do this weeks, since I missed last week. I hope you all understand and can accept my apologies for missing last week.
So without further adieu:
Older Shelf Additions:
Knox was born into one of the City’s wealthiest families. A Patron, he has everything a boy could possibly want—the latest tech, the coolest clothes, and a Proxy to take all his punishments. When Knox breaks a vase, Syd is beaten. When Knox plays a practical joke, Syd is forced to haul rocks. And when Knox crashes a car, killing one of his friends, Syd is branded and sentenced to death.
Syd is a Proxy. His life is not his own.
Then again, neither is Knox’s. Knox and Syd have more in common than either would guess. So when Knox and Syd realize that the only way to beat the system is to save each other, they flee. Yet Knox’s father is no ordinary Patron, and Syd is no ordinary Proxy. The ensuing cross-country chase will uncover a secret society of rebels, test both boys’ resolve, and shine a blinding light onto a world of those who owe and those who pay. Some debts, it turns out, cannot be repaid.
Syd is a Proxy. His life is not his own.
Then again, neither is Knox’s. Knox and Syd have more in common than either would guess. So when Knox and Syd realize that the only way to beat the system is to save each other, they flee. Yet Knox’s father is no ordinary Patron, and Syd is no ordinary Proxy. The ensuing cross-country chase will uncover a secret society of rebels, test both boys’ resolve, and shine a blinding light onto a world of those who owe and those who pay. Some debts, it turns out, cannot be repaid.
Kira Walker has found the cure for RM, but the battle for the survival of humans and Partials is just beginning. Kira has left East Meadow in a desperate search for clues to who she is. That the Partials themselves hold the cure for RM in their blood cannot be a coincidence—it must be part of a larger plan, a plan that involves Kira, a plan that could save both races. Her companions are Afa Demoux, an unhinged drifter and former employee of ParaGen, and Samm and Heron, the Partials who betrayed her and saved her life, the only ones who know her secret. But can she trust them?
Meanwhile, back on Long Island, what's left of humanity is gearing up for war with the Partials, and Marcus knows his only hope is to delay them until Kira returns. But Kira's journey will take her deep into the overgrown wasteland of postapocalyptic America, and Kira and Marcus both will discover that their greatest enemy may be one they didn't even know existed.
The second installment in the pulse-pounding Partials saga is the story of the eleventh hour of humanity's time on Earth, a journey deep into places unknown to discover the means—and even more important, a reason—for our survival.
Meanwhile, back on Long Island, what's left of humanity is gearing up for war with the Partials, and Marcus knows his only hope is to delay them until Kira returns. But Kira's journey will take her deep into the overgrown wasteland of postapocalyptic America, and Kira and Marcus both will discover that their greatest enemy may be one they didn't even know existed.
The second installment in the pulse-pounding Partials saga is the story of the eleventh hour of humanity's time on Earth, a journey deep into places unknown to discover the means—and even more important, a reason—for our survival.
Author: Mary Lindsey
Format: Hardcover
Release Date: December 8th, 2011
A thrilling debut story of death, love, destiny, and danger
Lenzi hears voices and has visions - gravestones, floods, a boy with steel gray eyes. Her boyfriend, Zak, can't help, and everything keeps getting louder and more intense. Then Lenzi meets Alden, the boy from her dreams, who reveals that she's a reincarnated Speaker - someone who can talk to and help lost souls - and that he has been her Protector for centuries.
Now Lenzi must choose between her life with Zak and the life she is destined to lead with Alden. But time is running out: a malevolent spirit is out to destroy Lenzi, and he will kill her if she doesn't make a decision soon.
Lenzi hears voices and has visions - gravestones, floods, a boy with steel gray eyes. Her boyfriend, Zak, can't help, and everything keeps getting louder and more intense. Then Lenzi meets Alden, the boy from her dreams, who reveals that she's a reincarnated Speaker - someone who can talk to and help lost souls - and that he has been her Protector for centuries.
Now Lenzi must choose between her life with Zak and the life she is destined to lead with Alden. But time is running out: a malevolent spirit is out to destroy Lenzi, and he will kill her if she doesn't make a decision soon.
In an America devastated by war and plague, the only way to survive is to keep moving.
In the aftermath of a war, America’s landscape has been ravaged and two-thirds of the population left dead from a vicious strain of influenza. Fifteen-year-old Stephen Quinn and his family were among the few that survived and became salvagers, roaming the country in search of material to trade. But when Stephen’s grandfather dies and his father falls into a coma after an accident, Stephen finds his way to Settler’s Landing, a community that seems too good to be true. Then Stephen meets strong, defiant, mischievous Jenny, who refuses to accept things as they are. And when they play a prank that goes horribly wrong, chaos erupts, and they find themselves in the midst of a battle that will change Settler’s Landing--and their lives--forever.
In the aftermath of a war, America’s landscape has been ravaged and two-thirds of the population left dead from a vicious strain of influenza. Fifteen-year-old Stephen Quinn and his family were among the few that survived and became salvagers, roaming the country in search of material to trade. But when Stephen’s grandfather dies and his father falls into a coma after an accident, Stephen finds his way to Settler’s Landing, a community that seems too good to be true. Then Stephen meets strong, defiant, mischievous Jenny, who refuses to accept things as they are. And when they play a prank that goes horribly wrong, chaos erupts, and they find themselves in the midst of a battle that will change Settler’s Landing--and their lives--forever.
An un-putdownable thriller for fans of Uglies
When a crash kills their father and leaves them orphaned, Zel knows she needs to protect her sister, Dyl. But before Zel has a plan, Dyl is taken by strangers using bizarre sensory weapons, and Zel finds herself in a safe house for teens who aren’t like any she’s ever seen before—teens who shouldn't even exist. Using broken-down technology, her new friends’ peculiar gifts, and her own grit, Zel must find a way to get her sister back from the kidnappers who think a powerful secret is encoded in Dyl’s DNA.
A spiraling, intense, romantic story set in 2150—in a world of automatic cars, nightclubs with auditory ecstasy drugs, and guys with four arms—this is about the human genetic “mistakes" that society wants to forget, and the way that outcasts can turn out to be heroes.
When a crash kills their father and leaves them orphaned, Zel knows she needs to protect her sister, Dyl. But before Zel has a plan, Dyl is taken by strangers using bizarre sensory weapons, and Zel finds herself in a safe house for teens who aren’t like any she’s ever seen before—teens who shouldn't even exist. Using broken-down technology, her new friends’ peculiar gifts, and her own grit, Zel must find a way to get her sister back from the kidnappers who think a powerful secret is encoded in Dyl’s DNA.
A spiraling, intense, romantic story set in 2150—in a world of automatic cars, nightclubs with auditory ecstasy drugs, and guys with four arms—this is about the human genetic “mistakes" that society wants to forget, and the way that outcasts can turn out to be heroes.
Some memories are better left forgotten...
After a daring escape from the scientists at Diotech who created her, Seraphina believes she is finally safe from the horrors of her past. But new threats await Sera and her boyfriend, Zen, at every turn as Zen falls prey to a mysterious illness and Sera’s extraordinary abilities make it more and more difficult to stay hidden. Meanwhile, Diotech has developed a dangerous new weapon designed to apprehend her. A weapon that even Sera will be powerless to stop. Her only hope of saving Zen’s life and defeating the company that made her is a secret buried deep within her mind. A secret that Diotech will kill to protect. And it won’t stay forgotten for long.
Packed with mystery, suspense, and romance, this riveting second installment of Jessica Brody’s Unremembered trilogy delivers more heart-pounding action as loyalties are tested, love becomes a weapon, and no one’s memories are safe.
After a daring escape from the scientists at Diotech who created her, Seraphina believes she is finally safe from the horrors of her past. But new threats await Sera and her boyfriend, Zen, at every turn as Zen falls prey to a mysterious illness and Sera’s extraordinary abilities make it more and more difficult to stay hidden. Meanwhile, Diotech has developed a dangerous new weapon designed to apprehend her. A weapon that even Sera will be powerless to stop. Her only hope of saving Zen’s life and defeating the company that made her is a secret buried deep within her mind. A secret that Diotech will kill to protect. And it won’t stay forgotten for long.
Packed with mystery, suspense, and romance, this riveting second installment of Jessica Brody’s Unremembered trilogy delivers more heart-pounding action as loyalties are tested, love becomes a weapon, and no one’s memories are safe.
Half Bad by Sally Green is a breathtaking debut novel about one boy's struggle for survival in a hidden society of witches.
You can't read, can't write, but you heal fast, even for a witch.
You get sick if you stay indoors after dark.
You hate White Witches but love Annalise, who is one.
You've been kept in a cage since you were fourteen.
All you've got to do is escape and find Mercury, the Black Witch who eats boys. And do that before your seventeenth birthday.
Easy.
You can't read, can't write, but you heal fast, even for a witch.
You get sick if you stay indoors after dark.
You hate White Witches but love Annalise, who is one.
You've been kept in a cage since you were fourteen.
All you've got to do is escape and find Mercury, the Black Witch who eats boys. And do that before your seventeenth birthday.
Easy.
Panic began as so many things do in Carp, a dead-end town of 12,000 people in the middle of nowhere: because it was summer, and there was nothing else to do.
Heather never thought she would compete in Panic, a legendary game played by graduating seniors, where the stakes are high and the payoff is even higher. She’d never thought of herself as fearless, the kind of person who would fight to stand out. But when she finds something, and someone, to fight for, she will discover that she is braver than she ever thought.
Dodge has never been afraid of Panic. His secret will fuel him, and get him all the way through the game, he’s sure of it. But what he doesn't know is that he’s not the only one with a secret. Everyone has something to play for.
For Heather and Dodge, the game will bring new alliances, unexpected revelations, and the possibility of first love for each of them—and the knowledge that sometimes the very things we fear are those we need the most.
Heather never thought she would compete in Panic, a legendary game played by graduating seniors, where the stakes are high and the payoff is even higher. She’d never thought of herself as fearless, the kind of person who would fight to stand out. But when she finds something, and someone, to fight for, she will discover that she is braver than she ever thought.
Dodge has never been afraid of Panic. His secret will fuel him, and get him all the way through the game, he’s sure of it. But what he doesn't know is that he’s not the only one with a secret. Everyone has something to play for.
For Heather and Dodge, the game will bring new alliances, unexpected revelations, and the possibility of first love for each of them—and the knowledge that sometimes the very things we fear are those we need the most.